About me
Hi! I am Natdanai, a game systems and engine programmer
I began my journey as a game developer and programmer in 2022, with almost zero experience in programming and the game industry prior to this. I am currently a second-year game programmer student at The Game Assembly. In my spare time, I work on developing my game engine with the goal of one day creating a new game inspired by a nostalgic games I loved from my childhood! I also switch between SimpleEngine and Unity 6, where I'm currently working on a small P2P multiplayer tower defense game with some classmates with the goal of releasing it on Steam in summer 2025. I'd say the game has passed the prototype stage, and all features are in! Now, we just need to polish, optimize, and iterate to make it even more visually stunning and fun!
Other than coding all day all night long, I also enjoy playing competitive video games, sports, reading manga and programming books.
Skills
C++ up to 20 & C# 9.0Game Systems & Gameplay
Visual Studio & JetBrain Rider
Version Control (Git, Perforce)
