Abalabos: The Ascent of the Black Wizard
Details:
- A 3D game inspired by Celeste.
- Game project 3.
- 12-week development (20 hours per week) with a wonderful team of 5 programmers, 2 level designers and 4 artists.
- Game is made with TGA's inhouse engine (TGE) in C++ and Unity as Editor
- https://carrydev.itch.io/abalabos
My contributions:
- Simple and short tutorial videos for my team how to setup and install Perforce, Unity and Visual Studio etc
- Export and Import data (gameobjects, ui, scenes etc) from Unity to TGE
- SceneManager & GameObject System
- Rendering pipeline
- Object Culling
- Thread loading data and cache