Released Games

Greenland

 

Company: Ion Game Design

Role: Lead Programmer intern

In this project, my main responsibilities is similar to Neanderthal, taking over development from previous developers, upgrading the project  to a newer Unity version, and ensuring the game was buildable and playable across PC, iOS, and Android (Google Play Store). I also investigated and fixed reported bugs and issues based on customer feedback.

 

Neanderthal

 

Company: Ion Game Design

Role: Lead Programmer intern

In this project, my main responsibilities is similar to Greenland, taking over development from previous developers, upgrading the project  to a newer Unity version, and ensuring the game was buildable and playable across PC, iOS, and Android (Google Play Store). I also investigated and fixed reported bugs and issues based on customer feedback.

 

High Frontier 4 All

 

Company: Ion Game Design

Role: Programmer intern

In this project, my main responsibilities include implementing an event-based audio system using Scriptable Objects, allowing audio events and triggers to be added or invoked easily without requiring code changes. I also implemented object pooling for audio and sound effects to improve performance and resource management.

 

Pax Viking Junior

 

Company: Ion Game Design

Role: Programmer intern

In this project, my main responsibilities include implementing swipe and tap controls, as well as developing a tutorial system with an editor based visual workflow. The system is designed to allow tutorials and quests to be added, updated, or modified easily without requiring any code changes.